Cafe Memoria Release Date Set

May 25, 2015 at 10:22 am | Posted in Progress | 1 Comment
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Just a little report on progress! As of right now I’m cleaning up Cafe Memoria code and optimizing images. Also, I’m in the process of testing the game, finding any bugs / odd stuff.

You know what that means right?

It means I’m planning a next month release of Friday, June 26. I’m pretty excited as that is my first visual novel release in like… wow, over five years (since my other VN, Final Week)! Creating Cafe Memoria gave me some valuable experience not only in VN creation, but game creation in general. I love working with the people who helped create this VN; heck, I’m thinking about working with them again!

Speaking of Final Week, maybe I should do a remake of that VN? There’s so many areas I can see improved (like graphics, obviously XD).

Also, I’m also in the process of planning the next VN.

Keep your heads up for the release of Cafe Memoria! Hope you found the demo to be enjoyable, because the full version is just around the corner. 🙂

Progress Estimates

  • Script: 100%
  • Character art: 100%
  • Music: 100%
  • Programming: ~98% – adding some minor stuff, cleaning up code, etc.
  • Voices: 98% – something came up, waiting for some minor stuff

-Ryne

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  1. Between this and (clearing beta) Vector Thrust’s proper campaign, the last week of June is gonna be right busy for me…

    … I’d concentrate on making sure this cafe thing happens as planned, then relax for a while. Truth be told, there’s no real to redo Final Week… given that Project Memoria was supposed to be that retelling more or less.


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