Mikaela’s birthday present

October 26, 2018 at 9:30 am | Posted in Artwork, Birthday, Characters, Plans, Progress, Screenshots | Leave a comment
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Hey folks! It’s my birthday today, so I’m sharing some significant progress of Café Memoria Deux!

CMD - in-game screenshot

Mikaela: “H-happy birthday! I-I’m not saying this because I like you, you know!”

Click to view larger. Here’s a preview of an in-game demo scene, in its full glory with sprites and BGs! I’ve spent the past weeks copying the script to Ren’Py code, in particular the first in-game day. It’s mostly done, I just need to do a run-through making sure all the script is there, some debugging / improvements, and of course adding in the food artworks. Then I have to do the second day, as well as hangout days exclusive to Anna and Mikaela (and waiting on some title artworks, ahaha).

Also, Ryne’s sprite artwork has not been done yet and therefore will not be in the upcoming demo, as well as some rating stuff (that could change though). But nevertheless we’re inching closer towards a demo release! I’ll announce it once I feel confident about setting a definite date.

For those wondering, Mikaela and Jacob are not sister and brother! They kind of look like it, yeah, but they’re not related. Though, I’m sure Mikaela would dread having a brother like Jacob; saying he’ll piss her off on days end is an understatement.

Now, I’m going to take the rest of the day off and celebrate my birthday with family. Work will resume tomorrow! In the meantime, look forward to more significant progress in the coming months!

-Ryne

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Jacob’s antics

September 24, 2018 at 9:04 am | Posted in Artwork, Characters, Commissions, Progress | Leave a comment
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Alright, it’s time to reveal one of three of Café Memoria Deux’s male characters this time. Let’s meet Jacob Alessia 🙂

Jacob's outfits

Click to view larger, as always. Jacob is Ryne’s friend, and is perhaps the comic relief of the story. He can be quite annoying, and especially gets on Mikaela and Tristina’s nerves the most. He enjoys pushing Mikaela’s buttons because he thinks it’s funny watching her get pissed off. And Tristina is especially the constant subject of his harassment, having eyes for her, but she expresses strong disinterest. But he keeps trying despite not getting the message.

How do you think he turned out? Let me know!

As far as other things go, I’m still reworking the script, and of course working on the game’s engine / Ren’Py.  Mostly on the latter, though, as I’ve been trying out Ren’Py 7’s layered images and I must say it’s an awesome feature! While I do love it, it’s a very tedious process making sure the sprites’ facial expressions are pixel-perfect, positioned as they were when my artist sent them to me. We’re talking about ~80+ expressions between 6+ sprites, plus extras like sweatdrops, anger veins, and the like (and Julia’s removable glasses 😮 ).

That should be it for now. We’re really picking up the pace here, right? Hopefully I’ll have something nice next month!

-Ryne

Elena’s café management

August 28, 2018 at 9:08 am | Posted in Artwork, Characters, Commissions, Plans, Progress | Leave a comment
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Hey folks! Her sprite is done, so let’s meet Café Memoria owner, Elena!

Elena's outfits

As always, click to view larger. She’s the boss of Mikaela, Tristina, Aurelia, Julia, and most certainly of her daughter Anna. Elena can be a pretty nosy and mischievous lady, wanting to get into others’ personal business. But most notoriously she likes teasing her daughter lots (as mentioned in an older post). Of course Anna doesn’t like it which fuels her insecurities. It doesn’t mean that Elena hates her daughter; like all mothers should, she loves her daughter, and wants the best for her.

Things aren’t all fun and games for Elena, though. When the going gets rough, she can be pretty strict, especially when it comes to Mikaela and her anger management. Or kicking out unruly customers ^^;

As for the status of the rest of the project, I’ve been busy implementing major changes (as mentioned in last month’s post) in the script. It’s amazing when you re-read it you discover all these minor grammatical errors (ex. “if” when you really mean “it”). Am I glad that I’m giving the script another rundown! As mentioned in previous post, these changes will not be reflected in the first demo, but in subsequent versions.

We’re getting closer to a CMD demo release! Not giving a definite release date just yet, but I’ll give one out once I feel comfortable doing so.

See you next post!

-Ryne

Breakfast sampler

July 24, 2018 at 9:04 am | Posted in Artwork, Commissions, Food | Leave a comment
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Morning folks! It’s time to share some items from the Café Memoria Deux menu!

I’d like to introduce you all to my food artist, Daphinteresting. She did an amazing job bringing out the detail and deliciousness of the food! Her name sounds pretty familiar as I’m sure I’ve seen her work in other VN titles (can’t recall at the moment). But her work is amazing, do check out her deviantart!

Breakfast sampler A

As always, click to view larger. Returning from the first Café Memoria, I present to you Good Morning Cereal and Waffles, Sausage Links, & Eggs. Yeah, I could’ve gone the easy route and get some Public Domain stock images, but I wanted some original food art. Don’t you just love how crunchy and sweet the cereal is? Or how hot, buttery, and syrupy the waffles are? Are you feeling hungry? Because I sure am!

Character art is still in the works! Two characters are nearing completion, so there will most likely be new sprite art next month. I’m excited!

A little update on the script – while I might’ve said it’s already edited with a final draft, I’m in the process of writing a major revision of it. After looking through it, I’m not really satisfied with how one of the characters turned out – her characterization feels weak. It’s one of those things where one day a great idea pops up in your head, and you realize how much better one of your characters will be if implemented. Yeah, it popped up in my head one day while driving to work. 😉

Those script changes will not be in the first demo version (because it only involves two girls and both have rather good characterization), but will be in subsequent versions. No, I’m not scrapping the script, but with how the script is written now makes the ideas a rather good plot point.

That should be it. Enjoy your breakfast!

-Ryne

Waking up next to Aurelia

June 28, 2018 at 8:44 am | Posted in Artwork, Backgrounds, Commissions, Plans, Progress | Leave a comment
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Morning, folks! Let’s wake up inside Aurelia’s room (and next to her), shall we? I would’ve posted food artworks here but they’re still being worked on as of this writing – because I know they have some pretty amazing detail ^_^;

Aurelia's room, evening

Click to view larger. Her color scheme is a sky blue + lemon yellow. Despite her airheaded and flirtatious nature, she’s a gamer chick. In fact she’s pretty skilled, and it is said that she easily beats arcade games on her first try. It kind of baffles her on how she wins games so easily. She doesn’t look like it but she likes racing and FPS games (who wants to play Fortnite with Aurelia? 😉 ).

Of course even if she’s an avid gamer she takes her studies very seriously, earning straight A’s, is the top of her class, and is cooking club president. Don’t ask how she’s an airhead gamer and yet excel in school – that’s how she is! Well, perhaps her only weakness is her cooking, despite being cooking club president (because her peers love her!).

Aurelia: Why do they call chicken wings, “chicken wings”?
Julia: Uh, because they’re from the wings of a chicken?
Aurelia: Oh, that’s right! Ahaha, silly me!

As far as other progress goes, character art is still in the works, hopefully we get to see one of the male characters done next month (for you ladies out there, ahaha). And maybe some finished food artworks!

Enjoy!

-Ryne

CMD – Food Artist Recruitment

May 21, 2018 at 11:16 am | Posted in Artwork, Recruitment | Leave a comment
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2018/05/28 – Closed! Thanks to those who applied!

I’m recruiting a food artist for Café Memoria Deux!

Some overview of the project

This visual novel is a slice-of-life comedy set in a restaurant environment with five lovely waitresses. 🙂

As a general overview of progress, the script is mostly done and edited. Character art is still in the works, with 5/9 sprites done. GUI is still being worked on, and several BG artworks done.

What I need

  • 30 pieces of food artworks
  • Note that it may seem like a lot, but they do not have to be super detailed; see below
  • Minimum 800×520 resolution, 20:13 aspect ratio (note that game is 1280×720), PNG format w/ transparent background
  • Motivation, reliability, and proactivity – very important! While updates twice or more per week are nice, I’d like to be kept updated at least once a week. I can be very flexible with schedules, as long as the communication is there

Type and style of food art

  • Make them look delicious! They do not have to be super detailed – in fact the food style as seen in various anime is sufficient. Detailed backgrounds are not necessary; need to be placed against a transparent BG in PNG format.
  • The types of food you will be drawing are breakfast items (like cereals), lunch items (like pizza), dinner items (like crab legs), and drinks (like a glass of orange juice or a bottled drink).

Style ideas

To get an idea of in-game BGs and sprites

Aurelia's Outfits

Ryne's room, day

Budget

Varying price from $10 per food item for a total of $300 (10×30), to maybe $15 per food item for a total of $450 (15×30). Payment in batches of 5 or 6. Negotiable.

Interested?

Send me an email here with samples of your work. Note: don’t send samples via attachment, but rather link(s) to your portfolio of some kind, like your DeviantArt, Pixiv, site, or similar. Speaking of which, if hired, I’d appreciate it if progress and completed works are sent via a link (dropbox, google drive, etc…), not email attachment.

Of course let me know of any questions and/or concerns.

I’ll be keeping this open for at least a week (May 21-28), and will contact you if you’re chosen. Thanks and I look forward to hearing from you!

-Ryne

Elena’s day off

April 24, 2018 at 9:22 am | Posted in Artwork, Characters, Commissions, Progress | Leave a comment
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Hey folks! Let’s meet Café Memoria owner (and Anna’s mom), Elena!

Elena, casual outfitClick to view larger. Okay, she’s not in her business outfit, as she’s still a work in progress (or it’s her day off), with more outfits on the way. Do you guys like how she turned out in her casual outfit? You know, she kind of looks like she would be Anna’s big sister than a mother. But she does look good for a mother in her 30’s. =)

Elena loves to tease her daughter, which likely contributes to the latter’s shyness and insecurities. But it doesn’t mean she doesn’t like her – she cares for Anna dearly, being her only child. While Elena’s teasing is a way of bonding with her daughter and having fun with her, Anna doesn’t like it especially when done in front of Ryne and his friends. However, Elena can get serious when the time arises, especially with employees and bad customers. I can’t wait to show you guys how she deals with, uh, problem waitresses, like Mikaela 😉

I think we’re making good progress towards a demo, step-by-step!

Just a little heads up – I’m taking a planned two week hiatus from my projects starting April 30th to May 12-14. When I get back, depending on the situation I’ll either post more artworks of Elena or maybe even something else!

Enjoy!

-Ryne

Let’s go to school

March 27, 2018 at 9:52 am | Posted in Artwork, Backgrounds, Commissions, Plans, Progress | 4 Comments
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Hey folks! Hope you’re doing well. Let’s go visit the CMD world’s school.

School, day

Click to view larger. This is a (fictional California) high school where the characters go. While the game takes place in the summer and therefore most are in summer vacation, there are characters who are taking remedial summer classes due to poor marks in the regular semesters. Like Anna and Mikaela – their grades tend to be poor compared to the other three girls. There’s also some club activities during the summer as well, like the cooking club, and is visited in-game (I do have a cooking club BG planned but that’ll be done later).

(sample snippet of script of Anna and Mikaela studying with Aurelia)
Aurelia: There! Isn’t that easy?
Anna: Waaah, I-I’m so confused!
Mikaela: Stop going too fast, dammit! I guess Relia can’t relate to our struggles, Anna.

Yes, Aurelia is the perfect girl to study with! Especially during summer vacation 😉 Well, unless you’re Mikaela or Anna, you’ll only be more confused.

Aside from that, I’ve spent most of this month working on another small side project. No, not the lollipop VN, but something different. Depending on how things go, I -might- be able to release it sometime this year! A little hint on its content – no connections to my Memoria projects (or maybe so in subtle ways?), but it’s a romance VN that explores a problem one might face when looking for a relationship.

Of course, again I’m not neglecting CMD. I do have more sprites being worked on, namely Anna’s mother Elena, and one of the male sprites. I’m sure you ladies out there would like to see some of Café Memoria male characters =)

See you next month!

-Ryne

Julia’s Love

February 26, 2018 at 9:32 am | Posted in Artwork, Characters, Commissions, Plans, Progress | Leave a comment
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It took months, but Julia’s sprite artwork is now complete! You can tell how happy she is, all colored up and ready to serve you!Julia's outfits

Click to view larger. Julia is noticeably shorter compared to the other girls – well she is the shortest of the five girls – but that doesn’t stop her from trying to give you great service! And also a small girl with a big talent for cooking. She’s in her school’s cooking club and people often ask her for help with cooking, including the club president 😉 And don’t you love how her glasses give her character? She’s not the strict student council president / class president type, but more of a sweetheart to her friends and everyone around her – well, maybe not as much as Aurelia but she makes a great (girl)friend nonetheless!

What do you guys think of her? Let me know!

In addition, I’d like to say all BG art for the demo is done; might post some more of them in the coming months. As for food artwork recruiting, still working on it! I will post an update on Twitter and here when I’m ready. Don’t want to end up commissioning artworks I won’t eventually need, and breaking the budget. Was kind of tempted to rush in and start recruiting, but going through the checklist and script already revealed that several are nothing more than just taking up space >_<

We’re getting there, right? I can’t wait to see the rest of the characters done! I really would love to see Elena done next. Because I know we would love to see an attractive business owner, and uh, mother. Ahaha. ^_^

Enjoy, and see you next post!

-Ryne

Step One to Releasing a Demo

January 30, 2018 at 9:46 am | Posted in Artwork, Backgrounds, Commissions, new year, Plans, Progress | 2 Comments
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Hey folks! Hope your new year is going well so far! As for me, it was going well early and mid-January. And ever since last week came down with a cold that’s been keeping me from working on CMD. In fact I’m battling a headache as I type this. x_x (I guess I need a break from the project a bit?)

One of my goals this year is to release something, before the end of this year (December or earlier). It could be a CMD demo, or a Lollipop VN, or even both! Because, you know, showing words and pics on this blog are just… well, words and pics, and I know you all want something from me to play with. 🙂 Note that I said it’s a goal for me to release something this year – I can’t really set a concrete release date if other factors of the project get bottlenecked. But I’ll make sure this project and the team stay motivated!

In the meantime, let’s take some more looks at the world of CMD (aka: more BG art):

Path to school, day

Here’s an urban area, or path to school, complete with a strip mall and such. This is where characters stop by to have a cup of tea (or coffee, I’m not a coffee person BTW) on the way to school. Yeah, there’s always Café Memoria, but they need alternatives, right? 😉

Lastly, some things that are coming soon:

  • Julia’s sprite is nearly finished. I hope to show her next month!
  • Depending on the situation, might be doing some recruiting within a month or two – yes, this is for the food artworks.

That’s all for now. This is only step one (corresponding to the first month of the year), hopefully leading up to a release sometime this year!

-Ryne

PS: I really hope this headache goes away…

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