AWCG – Voice Actress Recruitment

October 28, 2019 at 10:00 am | Posted in Artwork, Characters, christmas, Plans, Recruitment, Voice | Leave a comment
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2019/11/5 – Closed! I’ve found someone to voice Natalia. Thanks to those who applied!

2019/11/4 – I’ve extended the audition period to this Thursday (11/7)!

I need a female voice actress for a short romance Christmas-themed VN, “All I Want for Christmas is a Girlfriend” (AWCG)!

Learn more about the project: VN site

Character that will be voiced

Natalia
Lines: ~26
Words: ~262
Personality: Friendly, outgoing, a bit flirty
Pitch: Somewhat high
Audition Lines:

  • “I’m so glad I passed my calculus final! Thank you so much for tutoring me! I feel like I finally understand the material!”
  • “Aww, that’s so cute, you’re blushing~”

More information

I released this VN last year, but without any voice acting. I’m in the process of reworking this project, hoping to improve the visuals (mainly BGs and some GUI), and of course seeing Natalia’s personality come to life!

  • This is a non-commercial project.
  • Budget: ~$30, negotiable. Payment via PayPal.
  • Deadline: While this is a short VN, everything will need to be completed within a month (last week of November / the 30th). I’m aiming to re-release this project about a week before Christmas this year (week of December 16).
  • Format: .wav – to allow for post-processing.
  • Motivation, reliability, proactivity: very important

How to Apply

Email me here with your audition and demo reel.

Please send submissions as links to your portfolio (soundcloud, dropbox, google drive, etc.), not as email attachments. Also if selected, I would greatly appreciate it if recordings are sent via links as well (zipped up). Sound files (especially .wav’s) eat up my account space quick >.<

I will be keeping this open for at least a week, or until I find someone. Let me know if you have any questions / comments / concerns. Looking forward to hearing from you, thanks!

-Ryne

Happy PixaelSoft / Project Memoria 10th Anniversary!

September 27, 2019 at 8:40 am | Posted in Anniversary, Artwork, Commissions | 2 Comments
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Finally, PixælSoft / Project Memoria has hit 10 years since its opening on September 27, 2009! To be honest, I didn’t think I would go on for this long. Along the way, I met a wide variety of people who helped me with my visual novel projects. There were some bumps on the road, but for the most part it’s a pleasure to work with them, allowing me to push forward and resulted in the completion of two projects, plus a demo release.

I don’t know if it’s just me, but have I been posting blog entries in consecutive months since opening? I’m… not even sure how I got the energy to do something like that for 10 years. o_O Maybe it’s the strong motivation to make sure the projects see completion? I should take a month off from projects sometime.

By the way, I’d like to share a special 10th Anniversary message (and a special CG 😉 )

Julia in a wedding dress

Click here to read my message (and view the full-sized CG)! I wrote a reflection on how I got interested in VNs, and my inspirations in opening PixælSoft / Project Memoria. You know, back in my college days when I created a few VNs for final projects. Then there’s my scrapped RPG project, taking characters from that and placing them in VN projects. Yeah, those were the days – very fond memories.

As for the CG, it was done by Arctic Fox (her twitter)! She has done a marvelous job in drawing Julia in a wedding dress. Julia wants to spread her love for your support of this studio and my projects for so many years!

So, what’s after this? Well, I’ll continue to work on Café Memoria Deux and hope to release the full version. Then there’s my older projects – reworking them is always a possibility. This includes as early as my first VN “Dating Sim”, to my more recent one including, “All I Want for Christmas is a Girlfriend”. Of course, I have VN ideas floating around that I might want to bring to life someday.

Thanks so much for your support for all these years, and hope you folks stick around. Happy Anniversary, and here’s to another 10 years!

-Ryne

Anniversary illustration recruitment

August 30, 2019 at 8:56 am | Posted in Anniversary, Artwork, Plans, Recruitment | Leave a comment
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PixaelSoft Logo

2019/09/01 – Closed! I’ve chosen an artist. Thanks to those who applied!

Hey folks! Just thought I’d give a heads up that PixaelSoft / Project Memoria is nearing a 10-year anniversary on September 27. I’d like to commission a piece of artwork to celebrate, and reaching out to anyone who would love to do it!

What I’m looking for:

  • What: A beautiful hi-resolution (1080p) anime-style CG illustration of one of my female characters, wedding-themed
  • Deadline: This will need to be finished on or before September 25th
  • Budget: ~$150-$200, negotiable. Payment via PayPal.
  • Ability to do some ecchi-ness is a plus
  • Motivation, reliability, and proactivity: very important

Art style:

I’m looking for something in the style of Love Live! and Idolm@ster or similar / close to it.

Interested?

Send me an email here with samples of your work. Note: Please send samples as links to your portfolio (DeviantArt, Pixiv, etc) not as attachments.

Also be aware that I’ve posted this right before leaving for work – I’ll respond ASAP when I get back! Still, do contact me if you’re interested.

I’ll be keeping this open until the evening of September 1 (Sunday) or until I find someone. I look forward to hearing from you! I hope I can make this a great anniversary for my studio. 🙂

-Ryne

Ryne’s demo days of summer

August 26, 2019 at 9:10 am | Posted in Artwork, Characters, Commissions, Plans, Progress | 2 Comments
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Wow, I can’t believe it’s been at least a month since I released the CMD demo. I hope you all enjoyed it 🙂 No stopping there, because I have more art to share (pun unintended) – Ryne’s sprite art is finally completed!

Ryne's outfits

As always, click to view larger. The protagonist of the game who receives a summer discount card from Anna, because he helps her so much with her problems (especially with school). Speaking of which, while he does help the girls with the problems they face, he does have some problems of his own. Namely, the pressures of school, and his anxiety when it comes to Julia. While not touched upon in the demo, one of his hobbies include working with computers, and will gladly fix any malfunctioning computer.

BTW, I updated CMD’s site to include images in his profile, in case you want to check it out.

Apologies if I didn’t have his sprite in the demo (time constraints). But if I decide to make some more demo versions, then yeah he’ll definitely be in it!

Aside from that, we’re nearing 10 years of running PixaelSoft / Project Memoria (on September 27)! Has it really been that long since then? I hope to show something nice next month, to celebrate. But yeah I hope you guys still stick around!

-Ryne

Cafe Memoria Deux demo released!

July 26, 2019 at 7:48 am | Posted in Artwork, Demo, Progress | Leave a comment
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Café Memoria Deux

It’s been several years since I started this project. But the Café Memoria Deux demo is now playable! Thanks to those who helped me get to this point. It’s been a wild ride putting this together!

Demo version 0.1 contains:

  • A focus on the characters Anna and Mikaela
  • All characters make a return from prequel + two new characters
  • A return of the food selections + rating system from the first Café Memoria
  • Note there’s no sprite art of the protagonist, Ryne, just yet, as he’s still being worked on as of this post.
  • As someone pointed out in the comments of previous post, no, there’s no voice acting. But depending on how things go, there might be in future versions!

Screenshots (click to view larger):

Café Memoria Deux 0.1 can be downloaded here:

Windows, Linux (84 MB) / Mac (67 MB)

As always, let me know if there are any problems and/or bugs. Questions, comments, constructive criticism are welcome!

I really hope you guys enjoy! It might’ve took several years from the birth of this project to a demo release, with some setbacks in-between. But I consider a demo release a major accomplishment.

Thanks to you all for checking out this demo, hope you all stick around for the full version 🙂

-Ryne

Café Memoria Deux site up! Demo release date!

June 10, 2019 at 8:49 am | Posted in Artwork, Commissions, Plans, Progress, Site | 2 Comments
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Hey folks! It took a while, but I finally opened the “Café Memoria Deux” site! ^_^

Café Memoria Deux

Click on the banner above to visit. Do check out the various pages, and learn more about the game and its story and characters, and even view some screenshots. 🙂 Note that I don’t have chara art of Ryne just yet, he’s still being worked on as of this post. Also, if you haven’t seen it there already, mark your calendars: I’ll be releasing the demo next month, which is Friday, July 26, 2019. In the meantime, I’ll be cleaning up the game a bit so the code’s all nice and tidy for release. I hope this hypes you all up!

If you folks want to take a look, I’ve also took the time to redesign the PixælSoft site. The old layout was more of a quick and dirty version with not much effort put into it (I kind of rushed it while simultaneously working on the first Café Memoria site). I’m not sure what I was thinking about going for a ~750px wide layout (which is too narrow for my needs)… I hope it looks much nicer!

Check out the updated site here!

While I’ve tested them as much as possible, do let me know if anything’s broken with the sites (broken links/images, layout, etc.).

If everything goes to plan, I will be releasing the CMD’s demo on said above date. Look to it!

-Ryne

Aurelia, ready to serve you!

May 20, 2019 at 8:12 am | Posted in Artwork, Characters, Commissions, Progress | 2 Comments
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Hello folks! I’ve yet to share one more girl for the title art. Let’s see some of flirty Aurelia, shall we? 🙂

Title Sample - Aurelia

Click to view larger. Don’t you just love how she’s sitting with that lovely smile on her face? That pose really accentuates her flirty personality (and how she shows off those legs). It’s almost as if she’s the poster girl for Café Memoria! Don’t forget how delicious that parfait looks, don’t you want to be served one by her? A sweet dessert served by a sweet girl like Aurelia. ^_^

Alright, I might have posted this a bit early by a week (unlike posting around last week of the month). But I want to focus my energy putting the finishing touches on CMD’s site as I plan to open it next month.

Does this mean a CMD demo release is coming soon?!

Well, I can say we’re getting near. ^_^ Stay tuned for next post!

-Ryne

Tristina’s April in the cafe

April 26, 2019 at 9:14 am | Posted in Artwork, Characters, Commissions, Progress | Leave a comment
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Morning folks! To those who celebrate it, hope your Easter was a great one 🙂 This month, I have more title artwork to share with you, this time of Tristina!

Click to view larger. Tristina may not look as dynamic like the other girls, but she’s the type who doesn’t like to attract too much attention – though if you played the first Café Memoria then she does have another side that may inadvertently attract said attention.

“(outburst) Anna! These uniforms make it look like a cosplay party in the café!”

But otherwise, she’s the type who keeps to herself, no? I guess that’s kind of a good thing on calm April days, considering March and February was full of rainy weather (at least where I live).

Tristina aside, I’ve been working all this month on CMD’s site. Most of it is cleaning up code, but I ran into a bit of a roadblock when it came to centering / spacing the navigation buttons evenly. A bit of a lesson learned here:

  1. Zero out margins and padding if things don’t look aligned evenly.
  2. Image buttons with odd-numbered width and/or height can make things uneven.
  3. Flexbox is your friend, when margins and floats fail you.

I will be posting a demo release date in the coming months, in conjunction with the site’s opening. Stay tuned!

-Ryne

Mikaela’s spring greens

March 25, 2019 at 8:04 am | Posted in Artwork, Characters, Commissions, Progress | Leave a comment
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Hello once again, folks! Today, I’ll be sharing some title artwork of Mikaela! Sorry, no birthday wishes for her (unlike the past two months), as her b-day is on December. (Please Mikaela, don’t go all tsun-tsun on me!)

Title Sample - Mikaela

Of course, click to view larger; she’s showing quite a bit of personality here! She has the potential to be a nice waitress, right? But she’s the type to lose patience easily, especially when it comes to rude customers, or when they take slow to order and are indecisive. In fact, working in the café is kind of a test for her. She can act tsundere all she wants towards her friends, but Elena is there to keep her in check, making sure she doesn’t blow up at the guests.

Alright, I think since the project is progressing very nicely the past months, it might be safe to say that a demo will be released in the coming months (I’m thinking around the summer). I’ve resumed working on the site (after not touching it since 2017, ahaha), and will open it maybe a few months prior to demo release. Code needs quite a bit of cleaning up x_x

Speaking of cleaning up, I really need to upgrade CMD’s Ren’Py version… it’s on 7.0 and we’re like, what, on 7.2.1. I have to admit the game’s code is a mess, with a bunch of legacy code from old Ren’Py versions and workarounds. Maybe I’ll rework it from scratch after demo release – no that doesn’t mean I’m scrapping the whole project from the ground up, just the more, uh, technical aspects of it. 😉

Thank you and see you next month!

-Ryne

Julia’s birthday present

February 25, 2019 at 8:26 am | Posted in Artwork, Birthday, Characters, Commissions, Progress | Leave a comment
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What’s this?! Another birthday post? Because Julia’s birthday is coming up (Feb 27), I’ll be sharing more title artwork of her 🙂

Title Sample - Julia

“Welcome to Café Memoria! How may I serve you today?”

Click to view larger; what do you guys think? I really like her inviting pose as she brings you to your table. You can tell from her expression that she really loves her job! She comes in to work every day with a lovely and bright smile on her face. Her job coincides with her love for cooking, and is likely to consider making a career in the restaurant business.

As usual, a progress report on the project! More artworks are being worked on, and of course more revisions to the script. As for progress on the demo, script-wise I just finished one of Anna’s hangout days, and Mikaela’s day will be worked on soon. Otherwise, it’s just a matter of adding in the title and food artworks, making finishing touches, and whatnot.

…shoot, I kinda neglected the site for the project! I checked my files for it and last modified… July 2017. Better haul rear and update it >.<

More artworks and stuff in the coming months. Thanks for your patience! Be sure to wish Julia happy birthday ^.^

-Ryne

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