Happy PixaelSoft / Project Memoria 10th Anniversary!

September 27, 2019 at 8:40 am | Posted in Anniversary, Artwork, Commissions | 2 Comments
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Finally, PixælSoft / Project Memoria has hit 10 years since its opening on September 27, 2009! To be honest, I didn’t think I would go on for this long. Along the way, I met a wide variety of people who helped me with my visual novel projects. There were some bumps on the road, but for the most part it’s a pleasure to work with them, allowing me to push forward and resulted in the completion of two projects, plus a demo release.

I don’t know if it’s just me, but have I been posting blog entries in consecutive months since opening? I’m… not even sure how I got the energy to do something like that for 10 years. o_O Maybe it’s the strong motivation to make sure the projects see completion? I should take a month off from projects sometime.

By the way, I’d like to share a special 10th Anniversary message (and a special CG 😉 )

Julia in a wedding dress

Click here to read my message (and view the full-sized CG)! I wrote a reflection on how I got interested in VNs, and my inspirations in opening PixælSoft / Project Memoria. You know, back in my college days when I created a few VNs for final projects. Then there’s my scrapped RPG project, taking characters from that and placing them in VN projects. Yeah, those were the days – very fond memories.

As for the CG, it was done by Arctic Fox (her twitter)! She has done a marvelous job in drawing Julia in a wedding dress. Julia wants to spread her love for your support of this studio and my projects for so many years!

So, what’s after this? Well, I’ll continue to work on Café Memoria Deux and hope to release the full version. Then there’s my older projects – reworking them is always a possibility. This includes as early as my first VN “Dating Sim”, to my more recent one including, “All I Want for Christmas is a Girlfriend”. Of course, I have VN ideas floating around that I might want to bring to life someday.

Thanks so much for your support for all these years, and hope you folks stick around. Happy Anniversary, and here’s to another 10 years!

-Ryne

Ryne’s demo days of summer

August 26, 2019 at 9:10 am | Posted in Artwork, Characters, Commissions, Plans, Progress | 2 Comments
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Wow, I can’t believe it’s been at least a month since I released the CMD demo. I hope you all enjoyed it 🙂 No stopping there, because I have more art to share (pun unintended) – Ryne’s sprite art is finally completed!

Ryne's outfits

As always, click to view larger. The protagonist of the game who receives a summer discount card from Anna, because he helps her so much with her problems (especially with school). Speaking of which, while he does help the girls with the problems they face, he does have some problems of his own. Namely, the pressures of school, and his anxiety when it comes to Julia. While not touched upon in the demo, one of his hobbies include working with computers, and will gladly fix any malfunctioning computer.

BTW, I updated CMD’s site to include images in his profile, in case you want to check it out.

Apologies if I didn’t have his sprite in the demo (time constraints). But if I decide to make some more demo versions, then yeah he’ll definitely be in it!

Aside from that, we’re nearing 10 years of running PixaelSoft / Project Memoria (on September 27)! Has it really been that long since then? I hope to show something nice next month, to celebrate. But yeah I hope you guys still stick around!

-Ryne

Café Memoria Deux site up! Demo release date!

June 10, 2019 at 8:49 am | Posted in Artwork, Commissions, Plans, Progress, Site | 2 Comments
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Hey folks! It took a while, but I finally opened the “Café Memoria Deux” site! ^_^

Café Memoria Deux

Click on the banner above to visit. Do check out the various pages, and learn more about the game and its story and characters, and even view some screenshots. 🙂 Note that I don’t have chara art of Ryne just yet, he’s still being worked on as of this post. Also, if you haven’t seen it there already, mark your calendars: I’ll be releasing the demo next month, which is Friday, July 26, 2019. In the meantime, I’ll be cleaning up the game a bit so the code’s all nice and tidy for release. I hope this hypes you all up!

If you folks want to take a look, I’ve also took the time to redesign the PixælSoft site. The old layout was more of a quick and dirty version with not much effort put into it (I kind of rushed it while simultaneously working on the first Café Memoria site). I’m not sure what I was thinking about going for a ~750px wide layout (which is too narrow for my needs)… I hope it looks much nicer!

Check out the updated site here!

While I’ve tested them as much as possible, do let me know if anything’s broken with the sites (broken links/images, layout, etc.).

If everything goes to plan, I will be releasing the CMD’s demo on said above date. Look to it!

-Ryne

Aurelia, ready to serve you!

May 20, 2019 at 8:12 am | Posted in Artwork, Characters, Commissions, Progress | 2 Comments
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Hello folks! I’ve yet to share one more girl for the title art. Let’s see some of flirty Aurelia, shall we? 🙂

Title Sample - Aurelia

Click to view larger. Don’t you just love how she’s sitting with that lovely smile on her face? That pose really accentuates her flirty personality (and how she shows off those legs). It’s almost as if she’s the poster girl for Café Memoria! Don’t forget how delicious that parfait looks, don’t you want to be served one by her? A sweet dessert served by a sweet girl like Aurelia. ^_^

Alright, I might have posted this a bit early by a week (unlike posting around last week of the month). But I want to focus my energy putting the finishing touches on CMD’s site as I plan to open it next month.

Does this mean a CMD demo release is coming soon?!

Well, I can say we’re getting near. ^_^ Stay tuned for next post!

-Ryne

Tristina’s April in the cafe

April 26, 2019 at 9:14 am | Posted in Artwork, Characters, Commissions, Progress | Leave a comment
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Morning folks! To those who celebrate it, hope your Easter was a great one 🙂 This month, I have more title artwork to share with you, this time of Tristina!

Click to view larger. Tristina may not look as dynamic like the other girls, but she’s the type who doesn’t like to attract too much attention – though if you played the first Café Memoria then she does have another side that may inadvertently attract said attention.

“(outburst) Anna! These uniforms make it look like a cosplay party in the café!”

But otherwise, she’s the type who keeps to herself, no? I guess that’s kind of a good thing on calm April days, considering March and February was full of rainy weather (at least where I live).

Tristina aside, I’ve been working all this month on CMD’s site. Most of it is cleaning up code, but I ran into a bit of a roadblock when it came to centering / spacing the navigation buttons evenly. A bit of a lesson learned here:

  1. Zero out margins and padding if things don’t look aligned evenly.
  2. Image buttons with odd-numbered width and/or height can make things uneven.
  3. Flexbox is your friend, when margins and floats fail you.

I will be posting a demo release date in the coming months, in conjunction with the site’s opening. Stay tuned!

-Ryne

Mikaela’s spring greens

March 25, 2019 at 8:04 am | Posted in Artwork, Characters, Commissions, Progress | Leave a comment
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Hello once again, folks! Today, I’ll be sharing some title artwork of Mikaela! Sorry, no birthday wishes for her (unlike the past two months), as her b-day is on December. (Please Mikaela, don’t go all tsun-tsun on me!)

Title Sample - Mikaela

Of course, click to view larger; she’s showing quite a bit of personality here! She has the potential to be a nice waitress, right? But she’s the type to lose patience easily, especially when it comes to rude customers, or when they take slow to order and are indecisive. In fact, working in the café is kind of a test for her. She can act tsundere all she wants towards her friends, but Elena is there to keep her in check, making sure she doesn’t blow up at the guests.

Alright, I think since the project is progressing very nicely the past months, it might be safe to say that a demo will be released in the coming months (I’m thinking around the summer). I’ve resumed working on the site (after not touching it since 2017, ahaha), and will open it maybe a few months prior to demo release. Code needs quite a bit of cleaning up x_x

Speaking of cleaning up, I really need to upgrade CMD’s Ren’Py version… it’s on 7.0 and we’re like, what, on 7.2.1. I have to admit the game’s code is a mess, with a bunch of legacy code from old Ren’Py versions and workarounds. Maybe I’ll rework it from scratch after demo release – no that doesn’t mean I’m scrapping the whole project from the ground up, just the more, uh, technical aspects of it. 😉

Thank you and see you next month!

-Ryne

Julia’s birthday present

February 25, 2019 at 8:26 am | Posted in Artwork, Birthday, Characters, Commissions, Progress | Leave a comment
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What’s this?! Another birthday post? Because Julia’s birthday is coming up (Feb 27), I’ll be sharing more title artwork of her 🙂

Title Sample - Julia

“Welcome to Café Memoria! How may I serve you today?”

Click to view larger; what do you guys think? I really like her inviting pose as she brings you to your table. You can tell from her expression that she really loves her job! She comes in to work every day with a lovely and bright smile on her face. Her job coincides with her love for cooking, and is likely to consider making a career in the restaurant business.

As usual, a progress report on the project! More artworks are being worked on, and of course more revisions to the script. As for progress on the demo, script-wise I just finished one of Anna’s hangout days, and Mikaela’s day will be worked on soon. Otherwise, it’s just a matter of adding in the title and food artworks, making finishing touches, and whatnot.

…shoot, I kinda neglected the site for the project! I checked my files for it and last modified… July 2017. Better haul rear and update it >.<

More artworks and stuff in the coming months. Thanks for your patience! Be sure to wish Julia happy birthday ^.^

-Ryne

Anna’s Birthday

January 28, 2019 at 8:18 am | Posted in Artwork, Birthday, Characters, Commissions, Plans, Progress, Writing | Leave a comment
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Hey guys! It’s Anna’s birthday this month, so let’s celebrate the beginning of the new year with new title artwork of her! Okay, well I might be a little late celebrating (her bday is the 21st), but it’s okay!

Title Sample - Anna

Click to view larger. How do you guys like her dynamic, yet somewhat flirty pose? I think that considering her shy and insecure personality, it’s her way of forcing herself to be more open and outgoing not only towards her customers, but to everyone else, including her friends. Of course that doesn’t stop her from being so clumsy and tripping, making her drop all the food and losing confidence.

A great way to seeing her other side, right? 😉 More title artworks of the other girls soon to come!

Aside from that, now that the holidays are over and after releasing my Christmas VN, it’s now back to work on CMD. I’m still rewriting sections of the script, but hopefully a demo will be out this year! There are still plans for releasing smaller projects if time persists.

Let’s make 2019 a great one! Thanks all for following me and sticking around, as always 😀

-Ryne

After Thanksgiving meal

November 26, 2018 at 8:54 am | Posted in Artwork, Commissions, Food, Progress | 2 Comments
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To those who celebrate it, hope you folks had a great Thanksgiving! I had to work that day, but at least I get holiday pay. And just thought I’d share some more of Café Memoria’s (lunch) menu / artworks. 🙂

Lunch sampler A

Click to view larger (as always). Who wants a Memoria Burger? It’s a very flavorful and juicy burger with the restaurant’s secret barbecue sauce, with some tasty seasoned fries. In fact it’s among the most popular items. If you haven’t tried one, you’re missing out – try one today! (okay, I don’t have a recipe to make one, ahaha.)

Don’t forget the Sub Sandwich, too! Cold or toasted sandwiches, with your choice of meats – turkey, roast beef, chicken, or anything! Comes with some Lay’s potato chips.

Thought I should mention this here – I’ve started working on a short VN project, about a week and a half ago. If everything goes to plan, I’ll have it released at or before Christmas! Yeah, it might slow down CMD a bit, but I’d like to challenge myself and make something within a month. I need a refresher on finishing and releasing projects; it’s been a while since the release of the first Café Memoria.

I’ll be posting updates as said project progresses (in this blog and/or Twitter). Look forward to it!

-Ryne

Jacob’s antics

September 24, 2018 at 9:04 am | Posted in Artwork, Characters, Commissions, Progress | Leave a comment
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Alright, it’s time to reveal one of three of Café Memoria Deux’s male characters this time. Let’s meet Jacob Alessia 🙂

Jacob's outfits

Click to view larger, as always. Jacob is Ryne’s friend, and is perhaps the comic relief of the story. He can be quite annoying, and especially gets on Mikaela and Tristina’s nerves the most. He enjoys pushing Mikaela’s buttons because he thinks it’s funny watching her get pissed off. And Tristina is especially the constant subject of his harassment, having eyes for her, but she expresses strong disinterest. But he keeps trying despite not getting the message.

How do you think he turned out? Let me know!

As far as other things go, I’m still reworking the script, and of course working on the game’s engine / Ren’Py.  Mostly on the latter, though, as I’ve been trying out Ren’Py 7’s layered images and I must say it’s an awesome feature! While I do love it, it’s a very tedious process making sure the sprites’ facial expressions are pixel-perfect, positioned as they were when my artist sent them to me. We’re talking about ~80+ expressions between 6+ sprites, plus extras like sweatdrops, anger veins, and the like (and Julia’s removable glasses 😮 ).

That should be it for now. We’re really picking up the pace here, right? Hopefully I’ll have something nice next month!

-Ryne

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