Café Memoria is now on Itch!

October 28, 2023 at 4:59 am | Posted in Characters, Release, Site | Leave a comment
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Hey folks, I’m happy to announce that Café Memoria is now on Itch!

Download it here!

This is the original version of Café Memoria released back on 2015/06/26 meaning it’s not a remaster, just simply a re-release – let me know if you have any problems running it (particularly for Mac users – let me know if any of you use an Apple Silicon-based Mac and have problems)! Please note the downloads at the PixælSoft site have been removed and are only available on Itch going forward. I will migrate downloads of my other VNs to Itch in the future! And possibly have them finally hosted on Steam as well – in the past I’ve been pretty hesitant about uploading my projects there… but I’ve been mulling it over the past several months.

In the meantime, please enjoy Café Memoria and have Anna and her waitstaff serve you once more!

PS: To those who want a status update on Dating Sim! Luna’s Lovely Summer: Still working on it! I know things are progressing slowly with this project, but please bear with me. I’ve been juggling between this Café Memoria update, DSLLS, as well as my next VN project (and of course my day job).

See you next month!

-Ryne

DSLLS site now open, demo release date!

July 25, 2022 at 9:02 am | Posted in Artwork, Characters, Commissions, Plans, Progress, Site | 2 Comments
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DSLLS Banner

Folks, the Dating Sim! Luna’s Lovely Summer site is now open! Please take a look and see what this VN has to offer ^_^

Here’s a project status update:

  1. Commission event CGs – With one already finished, a second set is currently being worked on.
  2. Open up DSLLS website – Already done!
  3. Voices – Planning to start recording sometime next month.
  4. Demo release – Almost have enough to release a DSLLS demo, but not quite yet. Here’s what to expect:
    • 30+ minutes of gameplay (last time I tested)
    • No voice overs in this version – as implied in #3 haven’t recorded just yet
    • 2 CG sets – hopefully the second set gets finished before demo release date
    • Which brings me to…

A demo release date of August 26, 2022! (barring any unforeseen circumstances that might delay things)

I’ve been working on this project for… ~9+ months already (since November last year)? It’s really amazing to watch projects grow from just a simple concept that’s just words in a Word document, to something that really pops out and comes to life. I might’ve stated that DSRM is a rather experimental VN with little to no character development. I admit the DSRM Luna is just a sex freak and nothing else. But the DSLLS Luna shows that she’s much more than that! While I did put a lot of effort into my previous projects, DSLLS is perhaps my first serious project (not counting CMD since that got cancelled). I mean that in a more ambitious sense – not because it’s my first commercial project, but by putting more substance in the story and character development.

I’m really excited how this project is turning out so far. Please do look forward to the demo next month!

-Ryne

AWCG v2.0 Release Date Announcement

November 25, 2019 at 9:38 am | Posted in Artwork, Characters, christmas, Commissions, Plans, Progress, Side Projects, Site, Voice | Leave a comment
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Heya folks! As you might have known from my Twitter and previous posts, I’ve been reworking my Christmas VN the past month. Most notably changing up the visuals (BGs and GUI) and of course adding voice acting. And now I’ve made enough progress to show off these changes!

Before -> After (click to view larger)

AWCG - Before AWCG - After

I’ve hired Milena Olivson to do the game’s BGs and she’s done a wonderful job with them! Although she works pretty quick, she doesn’t sacrifice quality at the same time. A huge improvement over using filtered photographs as BGs.

Oh, and of course I’d like to introduce Natalia’s voice actress – Katelyn Hamilton! She gave Natalia the personality I was looking for, with her outgoing and cheerful voice. I’ve updated AWCG’s site to include voice samples if you want to listen. 🙂

With that out of the way, I’d like to say I’m aiming to release v2.0 of “All I Want for Christmas is a Girlfriend” on December 20, 2019. Most of the things I’ve wanted to update have been implemented, but I don’t want to rush things. The GUI needs a bit more work, and of course debug, debug, debug. Aside from that, I hope you look forward to Natalia bringing you some more holiday cheer this season!

Thanksgiving is coming up, hope you all have a great (and safe) one. And thanks as always for sticking around!

-Ryne

Café Memoria Deux site up! Demo release date!

June 10, 2019 at 8:49 am | Posted in Artwork, Commissions, Plans, Progress, Site | 2 Comments
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Hey folks! It took a while, but I finally opened the “Café Memoria Deux” site! ^_^

Café Memoria Deux

Click on the banner above to visit. Do check out the various pages, and learn more about the game and its story and characters, and even view some screenshots. 🙂 Note that I don’t have chara art of Ryne just yet, he’s still being worked on as of this post. Also, if you haven’t seen it there already, mark your calendars: I’ll be releasing the demo next month, which is Friday, July 26, 2019. In the meantime, I’ll be cleaning up the game a bit so the code’s all nice and tidy for release. I hope this hypes you all up!

If you folks want to take a look, I’ve also took the time to redesign the PixælSoft site. The old layout was more of a quick and dirty version with not much effort put into it (I kind of rushed it while simultaneously working on the first Café Memoria site). I’m not sure what I was thinking about going for a ~750px wide layout (which is too narrow for my needs)… I hope it looks much nicer!

Check out the updated site here!

While I’ve tested them as much as possible, do let me know if anything’s broken with the sites (broken links/images, layout, etc.).

If everything goes to plan, I will be releasing the CMD’s demo on said above date. Look to it!

-Ryne

PixælSoft Site Update

September 1, 2014 at 1:20 pm | Posted in Progress, Site | Leave a comment
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Before I open the Café Memoria site and release a demo, there’s something I’d like to address.

If you visited the PixælSoft site (not to be confused with the Pixæl Works site) then you might have noticed there’s not much in there. I’ve had that site for quite a long time and haven’t had much time to design a layout (that and laziness 😛 ). Since I’m nearing the demo release of Café Memoria, I thought it was time to make the PixælSoft site look much nicer. So I spent the weekend designing it.

Here’s what it looked like before (yes, it was that simple):

Old PixælSoft site

And, here’s what it looks like now:

Updated PixælSoft Site

Come take a look at the site!

What’s the difference between the Soft and the Works site? The Soft site focuses primarily on visual novels I’ve created. The Works site showcases more than VNs, like college projects, music compositions, Photoshop art, and such, kind of like a portfolio of my abilities. I haven’t had much time to update it, unfortunately. But! I’ll keep it up just in case anyone’s interested; hopefully I’ll try to update it with more content soon.

The Café Memoria site is almost done! I will open it sometime this week, along with a demo release!

Enjoy and stay tuned!

-Ryne (project manager)

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